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nafnlj 2023-04-16 13:16:54 +00:00
parent df807f1a7b
commit 7b1e85b0aa
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@ -358,16 +358,6 @@
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"description": "I have several old ONScripter-EN and KiriKiri visual novels that use MIDI files for sound. I thought I had resolved my difficulties on Linux, but I had an issue where sound would work running the games under WINE but not when running the native Linux versions of ONScripter-EN games (note the KiriKiri games have no Linux version). Back into the Arch Wiki I went... I eventually resolved the issue with a proper Fluidsynth configuration and loading three kernel modules. This is the long saga (note I did this on EndeavourOS, but the issues should be generally applicable for those of you interested in the issue on Linux).\nhttps://thenewleafjournal.com/midi-sound-for-games-on-arch-based-distro/\n(Note all of these steps are in the Arch Wiki. To the extent this is a \"guide\" -- consider it one only in that I highlight an issue and point people to where I found the solution.)\n#visualnovels #visualnovel #midi #fluidsynth #arch #archwiki #linux #endeavouros",
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<summary type="html"><![CDATA[From “Amazon calls it quits on newspaper and magazine subscriptions for Kindle and print” Laura Hazard Owen for Nieman Lab.  March […]
Possibly related posts (relevancy may vary...):
The Enigmatic Life and Death of Emperor Otho
The Poetry of Charlotte Becker - Early Twentieth Century…
The Thin Digital Line Between "Buy" and "Rent"
Anime Recommendations of the Decade (2011-20)
A Sensible Invention - Bicycle Newspaper Rack for Paperboys
The Best of Anime in 2022: Year in Review
Four May Issues of The Nursery Magazine (1873-81)
ACE Academy - Visual Novel Review
1892 Reports on First Year of Basketball]]></summary>
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<updated>2023-03-17T15:56:22.000Z</updated>
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<updated>2023-03-17T15:54:35.000Z</updated>
<summary type="html"><![CDATA[I have several old ONScripter-EN and KiriKiri visual novels that use MIDI files for sound. I thought I had resolved my difficulties on Linux, but I had an issue where sound would work running the games under WINE but not when running the native Linux versions of ONScripter-EN games (note the KiriKiri games have no Linux version). Back into the Arch Wiki I went... I eventually resolved the issue with a proper Fluidsynth configuration and loading three kernel modules. This is the long saga (note I did this on EndeavourOS, but the issues should be generally applicable for those of you interested in the issue on Linux).
https://thenewleafjournal.com/midi-sound-for-games-on-arch-based-distro/
(Note all of these steps are in the Arch Wiki. To the extent this is a "guide" -- consider it one only in that I highlight an issue and point people to where I found the solution.)
#visualnovels #visualnovel #midi #fluidsynth #arch #archwiki #linux #endeavouros]]></summary>
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@ -3243,119 +3243,10 @@ I published th…</span>
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<span>From “Amazon calls it quits on newspaper and magazine subscriptions for Kindle and print” Laura Hazard Owen for Nieman Lab.  March […]
Possibly related posts (relevancy may vary...):
The Enigmatic Life and Death of Emperor Otho
The Poetry of Charlotte Becker - Early Twentieth Century…
The Thin Digital Line Between &quot;Buy&quot; and &quot;Rent&quot;
Anime Recommendations of the Decade (2011-20)
A Sensible Invention - Bicycle Newspaper Rack for Paperboys
The Best of Anime in 2022: Year in Review
Four May Issues of The Nursery Magazine (1873-81)
ACE Academy - Visual Novel Review
1892 Reports on First Year of Basketball</span>
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<span>If anyone has an idea of why sound worked when running ONScripter-EN games on top of WINE but not the native Linux binaries without loading the three ALSA kernel modules I ultimately loaded, I would be interested in a technical explanation.</span>
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<span>I have several old ONScripter-EN and KiriKiri visual novels that use MIDI files for sound. I thought I had resolved my difficulties on Linux, but I had an issue where sound would work running the games under WINE but not when running the native Linux versions of ONScripter-EN games (note the KiriKiri games have no Linux version). Back into the Arch Wiki I went... I eventually resolved the issue with a proper Fluidsynth configuration and loading three kernel modules. This is the long saga (note I did this on EndeavourOS, but the issues should be generally applicable for those of you interested in the issue on Linux).
https://thenewleafjournal.com/midi-sound-for-games-on-arch-based-distro/
(Note all of these steps are in the Arch Wiki. To the extent this is a &quot;guide&quot; -- consider it one only in that I highlight an issue and point people to where I found the solution.)
#visualnovels #visualnovel #midi #fluidsynth #arch #archwiki #linux #endeavouros</span>
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